Welcome to the Saga Developers Journal.

Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company.

Wednesday, October 8, 2008

The Dark Elf Assassin Revealed

Enemies of the Magic faction have a new reason to fear the shadows; the lethal dark elf assassin is set to be released today, after the new patch has gone live. This skilled (and sultry) blademaster is well-suited to picking off the unprotected or the unwary. With the highest DPS of any magic unit and the ability to teleport short distances, a group of assassins can quickly flank and dispatch any ranged unit unfortunate enough to be caught out in the open. Members of the Order shouldn't take it too hard, though- as far as mortal enemies go, you could probably do a lot worse than a leather-clad temptress with a homicidal disposition.

The dark elf assassin is the first faction-specific card released as part of the new Card of the Week program, and is a 2CP, uncommon troop. If you're a member of another faction, try to contain your raging jealousy just a little longer; additional faction-specific units are hot on the assassin's heels. Rumor has it that the peculiar combination of dwarven ingenuity and insanity has spawned yet another invention, and if it doesn't explode, it could spell trouble for the Brotherhood.

2 comments:

Anonymous said...

sounds like a good unit but at 2cp its vulnerable i cant wait to see the stats, it might be a 2 cp unit actually worth fielding perhaps. currently i see no reason to use anything but raven riders, daemons, and minor daemons tho. 2cp units are fodder and with the speed of minor daemons you dont need to teleport they assisinate key targets pretty well. (this comment is only in reference to pvp)

Anonymous said...

Flying Fortress, here I come! :D